recomp.board

PC (Windows)

Mirror's Edge

1 project on the board for the PC (Windows) version: 1 recomp, 0 decomp.

First released
2008
Also released on
PS3 (per Wikidata; no project on the board works from these versions)
Other platforms
Xbox 360 (1 project)
About the game
Wikidata · Wikipedia
Projects for Mirror's Edge (PC (Windows))
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)ToolchainStatusRuns onVersionLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)Wants help withTagsID
recompRunnerRecompiledclaimedits .recomp.json filesinglemateUnofficial Xbox 360 to Android ARM64 static recompilation runtime. No game files included.Xenonrecomp, RexglueExploringAndroid2026-11-062026-10-22OtherC++publicMoving to static recompilation of the PC (Windows, x86) executable to native ARM64 with a D3D9-to-Vulkan layer; the Xbox 360 XEX recompilation (own kernel/XAM runtime, RexGlue Vulkan backend) is the cXbox 360 build is playable on Android ARM64 (Lenovo Legion Y700 Gen 4, Adreno 830), 20-30 FPS, GPU-bound by Xenos EDRAM emulation. Work is shifting to a native recompilation of the DRM-free PC release for 60 FPS, resolution and FOV options; the PC part is at the analysis stage. You must supply your own copy of the game; no game files are included.x86 PE static recompilation (x87, SEH, indirect calls)
D3D9 to Vulkan on Android
PhysX 2.x on ARM64
arm64, vulkan, androidmirror-s-edge-singlemate

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project