recomp.board

Xbox 360

Mirror's Edge

1 project on the board for the Xbox 360 version: 1 recomp, 0 decomp.

First released
2008
Also released on
PS3, PC (Windows) (per Wikidata; no project on the board works from these versions)
About the game
Wikidata · Wikipedia
Projects for Mirror's Edge (Xbox 360)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)ToolchainStatusRuns onVersionLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)Wants help withTagsID
recompRunnerRecompiledclaimedits .recomp.json filesinglemateUnofficial Xbox 360 to Android ARM64 static recompilation runtime. No game files included.Xenonrecomp, RexglueIn progressAndroid2026-10-262026-10-22OtherC++publicStatic recompilation of the Xbox 360 XEX to native ARM64, own kernel/XAM runtime, RexGlue Vulkan GPU backendRuns on Android ARM64 (tested on Lenovo Legion Y700 Gen 4). Reaches the title screen with controller input and a local offline profile sign-in; menus and levels are not reached yet. No audio decoding, no save storage yet. You must supply your own Xbox 360 copy of the game; no game files are included.Rendering artifacts on distant buildings
XMA audio decoding
Xbox save storage and device selector
arm64, vulkan, androidmirror-s-edge-singlemate

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project