recomp.board

PS3

Yakuza: Dead Souls

1 project on the board for the PS3 version: 1 recomp, 0 decomp.

First released
2011
About the game
Wikidata · Wikipedia
Projects for Yakuza: Dead Souls (PS3)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Works from (serial)ToolchainStatusRuns onVersionLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)Wants help withLinksID
recompYakuza: Dead Souls EXclaimedits .recomp.json filecanersakaA Yakuza Dead Souls recompilation effortBLUS30826 (USA)Ps3recompIn progressWindows2026-10-112026-06-09MITCpublicStatic recompilation of the PPU and SPU code onto a native, firmware-free runtime with a Direct3D 12 rendererBoots without PS3 firmware, plays the intro movie, starts a new game or loads into an autosaved game, and plays into gameplay rendering mostly correctly. Lighter/indoor scenes hold 30 FPS, heavy scenes still run around 20 FPS.Renderer performance
Main-thread performance
Videoyakuza-dead-souls-canersaka

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project