PS3
Yakuza: Dead Souls
1 project on the board for the PS3 version: 1 recomp, 0 decomp.
- First released
- 2011
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Wants help with | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Yakuza: Dead Souls EX | claimed | its .recomp.json file | canersaka | A Yakuza Dead Souls recompilation effort | BLUS30826 (USA) | Ps3recomp | In progress | Windows | 2026-10-11 | 2026-06-09 | MIT | C | public | Static recompilation of the PPU and SPU code onto a native, firmware-free runtime with a Direct3D 12 renderer | Boots without PS3 firmware, plays the intro movie, starts a new game or loads into an autosaved game, and plays into gameplay rendering mostly correctly. Lighter/indoor scenes hold 30 FPS, heavy scenes still run around 20 FPS. | Renderer performance Main-thread performance | Video | yakuza-dead-souls-canersaka |
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