recomp.board

Xbox 360

Viva Piñata: Trouble in Paradise

3 projects on the board for the Xbox 360 version: 3 recomp, 0 decomp.

First released
2008
About the game
Wikidata · Wikipedia
Projects for Viva Piñata: Trouble in Paradise (Xbox 360)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Works from (serial)Game file hashToolchainStatusRuns onVersionReleasedLast commitStartedLanguageRepositoryApproach (owner's)Notes (owner's)LinksID
recompSolarCookies/TiP-RecompnoA Recompilation of Viva Pinata: Trouble In ParadiseWindows1.15.02026-10-032026-11-112026-03-14C++publicviva-pinata-trouble-in-paradise-solarcookies
recompViva Piñata: Trouble in Paradise PC Recompilationclaimedits .recomp.json filecrabinacrabicViva Piñata: Trouble in Paradise (Xbox 360, 2008) running natively on Windows. Fork of SolarCookies/TiP-Recomp moved to ReXGlue SDK 0.10, with a Russian translation. No game files included.4D53085FSHA-1 c5970941fcb201dda99de0d35b623827241d6b8bMD5 aad50e5418e22e8a9b92d2c0c258079eRexgluePlayableWindows2026-10-152026-09-29C++publicStatic recompilation moved to ReXGlue SDK 0.10 with native Direct3D 12Viva Piñata: Trouble in Paradise (Xbox 360, 2008, 4D53085F) running natively on Windows PC via ReXGlue SDK 0.10. Full mouse controls, launcher, and Russian translation.GitHubviva-pinata-trouble-in-paradise-crabinacrabic
recompOmniscye/Empress-TiP-Recomp-NATIVEnoA native recompilation project for Viva Piñata. Based on the work of SolarCookies/TiP-Recomp, which provided the foundation for the original recompilation effort but was not fully native. This project aims to bring Viva Piñata to a fully native implementation while preserving the original game's ex…2026-08-222026-08-22C++publicviva-pinata-trouble-in-paradise-omniscye

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project