recomp.board

Arcade

Virtua Fighter 2

3 projects on the board for the Arcade version: 2 recomp, 1 decomp.

First released
1995
Also released on
PS2, PC (Windows), Genesis (per Wikidata; no project on the board works from these versions)
About the game
Wikidata · Wikipedia
Projects for Virtua Fighter 2 (Arcade)
KindProjectClaimedMaintainerDescription (the repository's)ToolchainStatusProgressRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryID
decompcelsowm/vf2-decompnoClean-room, non-matching C decompilation project for Virtua Fighter 2 Version 2.1 (Sega Model 2 / i960)In progress1.0%2026-10-152026-08-02BSD-3-ClauseCpublicvirtua-fighter-2-celsowm
recompmr-finster/vf2-recompnoVirtua Fighter 2 (Sega Model 2, 1994) for Mac, Windows and Steam Deck: the arcade's i960 program recompiled to native code, up to 6x, widescreen, smooth 120 fps. Bring your own vf2.zip.Windows / macOSv0.1.82026-10-152026-10-152026-10-10OtherC++publicvirtua-fighter-2-mr-finster
recompThorhax/VF2-NX-ModernnoNative Nintendo Switch port of Virtua Fighter 2 (Sega Model 2A static recompilation)Switchv1.1.02026-10-102026-10-102026-10-09C++publicvirtua-fighter-2-thorhax

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Progress is the share of code that matches in the report a decomp's own build publishes. Game facts are from Wikidata (CC0). The whole table · Add or correct a project