PS2
Urban Reign
1 project on the board for the PS2 version: 1 recomp, 0 decomp.
- First released
- 2005
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Urban Reign — PS2 Static Recompilation | claimed | its .recomp.json file | thiagordsfx | Urban Reign (PS2) static recompilation: native PC port with 60 FPS, high resolution, HD textures and up to 8 players | SLUS-21209 (USA) | Ps2recomp | Playable | Windows | v1.3.0 | 2026-10-13 | 2026-10-13 | 2026-10-12 | GPL-3.0 | C++ | public | Static recompilation of MIPS R5900 code to C++20 with a PS2Recomp-based runtime (emulated IOP running the game's original IRX modules, VU0/VU1 microcode compiled ahead of time, IPU emulation) and PCSX | Playable: menus, memory card saves, fights, story mode, FMVs, music and voices. Runs at 60 FPS in progressive scan, 8-fighter brawls included, at 1x to 8x internal resolution with PCSX2's filters and HD texture packs. Requires your own copy of the game. | urban-reign-thiagordsfx |
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