PS3
Toro! Let's Party!
1 project on the board for the PS3 version: 1 recomp, 0 decomp.
- About the game
- Wikidata
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Wants help with | Tags | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Paatii Neko! | claimed | its .recomp.json file | undecuple | パーティー猫! (Paatii Neko!): PC port of TORO! Let's Party! (PS3) by static recompilation | BCAS20087 (Asia) | Ps3recomp | In progress | Windows | 2026-11-03 | 2026-10-20 | MIT | Python | public | Static recompilation of the PPU and SPU code to C with ps3recomp, HLE system libraries, Direct3D 12 RSX backend | Needs your own copy of the game (a disc dump of BCAS20087 and its decrypted main program); the build happens on your PC. The title screen, menus, the Story into episode 2 and the first minigame run; the other minigames are untested. | Testing on real Windows Testing the motion minigames with a DualShock 3 | cell, spurs, d3d12, sixaxis | Project site Status Building | toro-let-s-party-undecuple |
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