Xbox 360
Torchlight
1 project on the board for the Xbox 360 version: 1 recomp, 0 decomp.
- First released
- 2009
- Also released on
- PC (Windows) (per Wikidata; no project on the board works from these versions)
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Wants help with | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Torchlight Recomp | claimed | its .recomp.json file | YaPeL | Recompilation of torchlight360 using rexglue | Rexglue | Playable | Linux / Windows / macOS | v0.7.6-beta | 2026-10-13 | 2026-10-14 | 2026-10-06 | GPL-3.0 | C++ | public | Static recompilation of the XBLA version with ReXGlue, with a native OGRE 14 renderer | Beta. Needs your own copy of the game. Supports Torchlight PC mods (items, monsters, classes, textures) and texture packs. Android is planned. | Testing achievements Testing PC mods Testing on Android consoles once the port lands | Releases | torchlight-yapel |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project