Xbox
The Sims
1 project on the board for the Xbox version: 1 recomp, 0 decomp.
| Kind | Project | Claimed | Claimed through | Maintainer | Works from (serial) | Game file hash | Toolchain | Status | Runs on | Version | Last commit | Repository | Approach (owner's) | Notes (owner's) | Wants help with | Tags | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | The Sims Recompiled | claimed | its .recomp.json file | abilliontokens | 0x4541002F (USA) | SHA-1 40ab6f97e8ee3bf4102a5a7820dcb8047fc30097 | Xboxxberecomp | In progress | Windows / Linux | public | Static recompilation of the retail XBE to C++; XDK 5233 HLE with a native Vulkan renderer and SDL3 on Linux (no Wine), Direct3D 12 and XAudio2 cross-compiled for Windows | In progress - boots, plays its intro movies, reaches menus, Create a Sim and a playable household in live mode unattended (17 of 17 runs, 860-2208 draws a frame, docs/playtest.md). XDK 5233 was unsupported by the SDK: the signature set was seeded from 5558 and then signed from this image, the CDevice layout was proven offset by offset (its miniport sits at +0x17C8, 26 of 31 offsets differ from 5558), and 128 of 242 XDK names plus 11 of 12 data are proven with per-name evidence. Two boot defects fixed on the way (docs/boot-crash.md): the unnamed Direct3D_CreateDevice running the NV2A miniport i | Camera zoom: the per-call step is now rescaled by the call rate (sub_00011ED0; SIMS1_NO_ZOOMRATE=1 to compare). The unca If no sound is heard on Linux: the port mixes and delivers audio correctly (proven to a RUNNING sink); this machine's on Exercise the Windows target (Direct3D 12 + XAudio2): it cross-compiles but has never been run Drive the four cheats only confirmed by log (FREEALL, MIDAS, PARTY M, PICTURES) to their visible effects (docs/cheats.md Hor+ ultrawide: the frame target widens, but the title's own aspect path has not been analysed as the siblings' was (doc The full-screen movies are copied raw over all 480 rows, so the measured 24-row picture crop trims them top and bottom ( | xbox, static-recomp, xbe, xdk-5233, vulkan, sdl3, d3d12 | SDK fork | the-sims-abilliontokens |
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