PS2
The Sims 2
1 project on the board for the PS2 version: 1 recomp, 0 decomp.
- First released
- 2004
- Also released on
- PC (Windows), PSP, NDS, GBA (per Wikidata; no project on the board works from these versions)
| Kind | Project | Claimed | Claimed through | Maintainer | Works from (serial) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Tags | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | S2Recomp | claimed | its .recomp.json file | OddTrie | SLES-53718 (Europe) | Ps2recomp | Released | Windows / Linux / Steam Deck | v0.1.1 | 2026-10-28 | 2026-10-30 | 2026-10-24 | GPL-3.0 | C++ | public | Static recompilation of the PS2 MIPS code to C++, with a native GS/VU1/VIF/IOP/SPU2 layer and an OpenGL 3.3 renderer | Runs at full speed natively. GPU renderer up to 4x internal resolution, HD texture packs, frame generation (30 to ~60 FPS), launcher with one-click updates, controller and keyboard/mouse prompts, online two-player co-op, multiple save slots, and a mod SDK. Bring your own disc; the installer builds the game on your PC. | hd-textures, framegen, co-op, mods | Discord | the-sims-2-oddtrie |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project