Arcade
The Simpsons
2 projects on the board for the Arcade version: 0 recomp, 1 source port, 1 decomp.
| Kind | Project | Claimed | Maintainer | Description (the repository's) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| source port | cheviman/simpsons-port | no | The port: both games from the player's ROM set on Windows, Linux, macOS, the Switch, Android, iOS and the Anbernic, and The Simpsons' console: the Konami presentation, the menu on the TV, the character choice, WIDE, the Konami code, STEREO and Bart's orange shirt | Windows / Linux / macOS / Android / iOS / Switch | testing-build | 2026-11-15 | 2026-11-14 | 2026-11-13 | BSD-3-Clause | C | public | the-simpsons-cheviman-2 | |||
| decomp | cheviman/simpsons-decomp | no | A decompilation of Konami's 1991 arcade game The Simpsons (053248 + Z80) into readable C, checked frame by frame against MAME. Bring your own ROM. | Arcade-decomp | 2026-11-12 | 2026-11-05 | BSD-3-Clause | C | public | the-simpsons-cheviman |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. The whole table · Add or correct a project
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A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.