GameCube
The Legend of Zelda: The Wind Waker
8 projects on the board for the GameCube version: 5 recomp, 2 source ports, 1 decomp.
- First released
- 2002
- Also known as
- The Wind Waker
| Kind | Project | Claimed | Maintainer | Title on the board | Description (the repository's) | Works from (serial) | Toolchain | Status | Progress | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | chrissotraidis/bluewake | no | The Legend of Zelda: The Wind Waker Recompiled. Native for MacOS, iOS, Windows, Linux, and Android. | Windows / Linux / iOS | v0.11.0 | 2026-11-07 | 2026-11-15 | 2026-09-28 | GPL-3.0 | C | public | the-legend-of-zelda-the-wind-waker-chris | ||||||
| decomp | zeldaret/tww | no | Decompilation of The Legend of Zelda: The Wind Waker | GZLP01 (Europe) | In progress | 79.2% | 2026-11-07 | 2023-09-09 | CC0-1.0 | C++ | public | the-legend-of-zelda-the-wind-waker-zeldaret | ||||||
| source port | centollOS/SwitchWaker | no | Native Nintendo Switch port of The Legend of Zelda: The Wind Waker (GameCube). Bring your own game files. | GZLP01 (Europe) | Switch | v1.1.0-rando.1 | 2026-10-28 | 2026-11-02 | 2026-10-04 | MIT | C++ | public | the-legend-of-zelda-the-wind-waker-cento | |||||
| source port | yacineolivier-maker/WindWaker-PC | no | The Wind Waker | Unofficial native Windows port of The Wind Waker (GameCube, PAL) built from the zeldaret/tww decompilation and Aurora. No game data included. Written with AI assistance; not affiliated with Nintendo or zeldaret. | GZLP01 (Europe) | Windows | 2026-10-29 | 2026-10-29 | CC0-1.0 | C++ | public | the-wind-waker-yacineolivier-maker | ||||||
| recomp | Boat of Daphnes | no | A PC port of The Legend of Zelda: The Wind Waker with enhancements, a built-in randomizer and Anchor online co-op. Bring your own disc. | Windows | v2026.10.25a | 2026-10-26 | 2026-10-26 | 2026-10-18 | GPL-3.0 | C++ | public | the-legend-of-zelda-the-wind-waker-agitationskeleton | ||||||
| recomp | elliotttate/Wind-Waker-Recomp | no | Personal source fork of BlueWake for The Wind Waker on iPhone and iPad | v0.4.0 | 2026-10-04 | 2026-09-28 | GPL-3.0 | C | public | the-legend-of-zelda-the-wind-waker-ellio | ||||||||
| recomp | AH64-dll/DeepSea | no | Deep Sea: The Wind Waker at 60 fps. A free, open-source native Windows port you build from your own disc. | Windows | v1.0.0-beta.4 | 2026-09-26 | 2026-09-26 | 2026-09-25 | GPL-3.0 | C | public | the-legend-of-zelda-the-wind-waker-ah64-dll | ||||||
| recomp | sp00nznet/ww | no | A static recompilation of a GameCube game to native PC. | 2026-08-23 | 2026-02-28 | MIT | C++ | public | the-legend-of-zelda-the-wind-waker-sp00nznet |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Progress is the share of code that matches in the report a decomp's own build publishes. Game facts are from Wikidata (CC0). The whole table · Add or correct a project
If one of these projects is yours
A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.