N64
The Legend of Zelda: Ocarina of Time
3 projects on the board for the N64 version: 2 recomp, 1 decomp.
- First released
- 1998
- Also released on
- 3DS (per Wikidata; no project on the board works from these versions)
- Other platforms
- GameCube (2 projects)
| Kind | Project | Claimed | Maintainer | Description (the repository's) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | HarbourMasters/Shipwright | no | Windows / Linux / macOS | 9.2.3 | 2026-04-14 | 2026-09-29 | 2022-03-22 | C | public | the-legend-of-zelda-ocarina-of-time-harbourmasters | |||||
| recomp | JonB-Dev/oot-recompiled | no | A static recompilation of Ocarina of Time into a native Windows executable, with ray traced lighting, frame interpolation and widescreen. Bring your own copy of the game. | 2026-09-26 | 2026-09-26 | GPL-3.0 | C++ | public | the-legend-of-zelda-ocarina-of-time-jonb-dev | ||||||
| decomp | zeldaret/oot | no | Decompilation of The Legend of Zelda: Ocarina of Time | 2026-09-24 | 2020-03-17 | C | public | oot-zeldaret |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project