recomp.board

N64

The Legend of Zelda: Ocarina of Time

4 projects on the board for the N64 version: 1 recomp, 2 source ports, 1 decomp.

First released
1998
Also released on
3DS (per Wikidata; no project on the board works from these versions)
Other platforms
GameCube (2 projects)
About the game
Wikidata · Wikipedia
Projects for The Legend of Zelda: Ocarina of Time (N64)
KindProjectClaimedMaintainerDescription (the repository's)Game file hashToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryID
source portHarbourMasters/ShipwrightnoWindows / Linux / macOS9.3.12026-10-192026-11-012022-03-22Cpublicthe-legend-of-zelda-ocarina-of-time-harbourmasters
recompJonB-Dev/oot-recompilednoA static recompilation of Ocarina of Time into a native Windows executable, with ray traced lighting, frame interpolation and widescreen. Bring your own copy of the game.N64recomp2026-10-222026-09-26GPL-3.0C++publicthe-legend-of-zelda-ocarina-of-time-jonb-dev
decompzeldaret/ootnoDecompilation of The Legend of Zelda: Ocarina of Time2026-10-182020-03-17Cpublicoot-zeldaret
source portblawar/oootnoMD5 c02c1d79679f7ceb9a3bde55fff8aa13MD5 f0b7f35375f9cc8ca1b2d59d78e35405MD5 8ca71e87de4ce5e9f6ec916202a623e92023-04-222022-01-31GPL-2.0C++publicthe-legend-of-zelda-ocarina-of-time-blaw

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project