recomp.board

PC (DOS)

Stunts

2 projects on the board for the PC (DOS) version: 0 recomp, 1 source port, 1 decomp.

About the game
Wikidata
Projects for Stunts (PC (DOS))
KindProjectClaimedClaimed throughMaintainerToolchainStatusRuns onVersionLast commitRepositoryApproach (owner's)Notes (owner's)TagsLinksID
decompChocolate Stuntsclaimedits .recomp.json fileCommonLoon102Sdl3ReleasedWindows / Linux / macOS / Android / Browser / PC (DOS) / FreeBSD / OpenBSDv1.3.02026-10-27publicManual and AI-aided reverse engineering of the DOS executable into portable C, with rebuildable original assembly, SDL3 ports and native Amiga and HolyC backends.Continuation of Restunts with replay-compatible physics, HyperVision rendering, upscaled artwork. All builds require user-supplied Brøderbund Stunts 1.1 game data (12 February 1991). Physics and rendered replay frames are checked against original game code in CI.racing, reverse-engineering, replay-compatibleWebsite
GitHub
Upstream Restunts
Platform and release guide
stunts-commonloon102
source portChocolate Stuntsclaimedits .recomp.json fileCommonLoon102Sdl3ReleasedWindows / Linux / macOS / Android / Browser / PC (DOS) / FreeBSD / OpenBSDv1.3.02026-10-27publicManual and AI-aided reverse engineering of the DOS executable into portable C, with rebuildable original assembly, SDL3 ports and native Amiga and HolyC backends.Continuation of Restunts with replay-compatible physics, HyperVision rendering, upscaled artwork. All builds require user-supplied Brøderbund Stunts 1.1 game data (12 February 1991). Physics and rendered replay frames are checked against original game code in CI.racing, reverse-engineering, replay-compatibleWebsite
GitHub
Upstream Restunts
Platform and release guide
stunts-port-commonloon102

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project