PS1
Spyro the Dragon
5 projects on the board for the PS1 version: 2 recomp, 3 decomp.
- First released
- 1998
| Kind | Project | Claimed | Maintainer | Description (the repository's) | Works from (serial) | Game file hash | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | SomeoneIsWorking/spyro | no | Native PC port of Spyro the Dragon (PS1), built on the psxport static-recompilation framework. Supply your own disc. | SCUS-94228 (USA) | Psxport | 2026-11-14 | 2026-07-28 | MIT | C++ | public | spyro-the-dragon-someoneisworking | ||||||
| decomp | theMagicalKarp/open-spyro | no | Spyro the Dragon (PS1, NTSC, SCUS_942.28) Decompilation | SCUS-94228 (USA) | SHA-1 84e3728ab94720d0873e2514adf4aade4935e0c5 | 2026-11-13 | 2026-06-24 | CC0-1.0 | Assembly | public | spyro-the-dragon-themagicalkarp | ||||||
| recomp | alexbeavs-ps1-ports/spyro-the-dragon-recomp | no | Spyro the Dragon static recompilation setup project | Psxrecomp | Windows / Linux / macOS | v0.1.5 | 2026-11-11 | 2026-11-11 | 2026-09-03 | Other | Python | public | spyro-the-dragon-alexbeavs-ps1-ports | ||||
| decomp | TheMobyCollective/spyro-1 | no | Spyro the Dragon Decompilation Project | SHA-1 84e3728ab94720d0873e2514adf4aade4935e0c5SHA-256 a533d75cab8afaae6107ec35a02a9a5fe979a92c7c955f9cf1ee50f693a1b998 | 2026-11-08 | 2025-01-23 | CC0-1.0 | C | public | spyro-the-dragon-themobycollective | |||||||
| decomp | C0mposer/spyro1-reverse-engineering | no | A reverse engineering project for the original Spyro the Dragon for the PS1 | 2024-01-20 | 2023-05-22 | C | public | spyro-the-dragon-c0mposer |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project
If one of these projects is yours
A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.