PS1
Spider-Man
3 projects on the board for the PS1 version: 3 recomp, 0 decomp.
- First released
- 2000
- Also released on
- N64, PC (Windows), Dreamcast, GBC (per Wikidata; no project on the board works from these versions)
| Kind | Project | Claimed | Maintainer | Title on the board | Description (the repository's) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | SomeoneIsWorking/spider1 | no | A native PC port of Spider-Man (PSX, SLUS_008.75) via static recompilation, built on the psxport framework. Work in progress. | Psxport | PC | 2026-09-29 | 2026-07-28 | Python | public | spider-man-someoneisworking | |||||
| recomp | alexbeavs-ps1-ports/spider-man-recomp | no | spider-man: source for the standalone setup release candidate | Windows / Linux / macOS | v0.1.0 | 2026-09-06 | 2026-09-21 | 2026-09-07 | Python | public | spider-man-alexbeavs-ps1-ports | ||||
| recomp | GTTeancum/OpenSpideyPS1 | no | Spider-Man / Spider-Man 2: Enter Electro | Native recompilations of Neversoft's PlayStation Spider-Man games, built with RecompOne. Games are siloed; only the recompiler and runtime are shared. | Recompone | Windows | sm2-v1.1 | 2026-09-29 | 2026-09-14 | 2026-08-28 | C# | public | spider-man-spider-man-2-enter-electro-gtteancum |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project