Xbox 360
Sonic the Fighters
3 projects on the board for the Xbox 360 version: 3 recomp, 0 decomp.
- First released
- 1996
- Also released on
- PS2, Arcade, GameCube (per Wikidata; no project on the board works from these versions)
| Kind | Project | Claimed | Maintainer | Description (the repository's) | Toolchain | Status | Runs on | Version | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Rayz0rum/FightersRecomp | no | Sonic the Fighters (XBLA) recompiled on ReXGlue, with DXR path tracing (NRD, DLSS Ray Reconstruction, FSR Ray Regeneration). Based on SparkosTheWolf/FightersRecomp. | Rexglue | v0.1.1 | 2026-09-27 | 2026-09-27 | GPL-3.0 | C++ | public | sonic-the-fighters-rayz0rum | |||
| recomp | Player124413/FightersRecomp | no | A native Windows port of Sonic the Fighters (XBLA) built through recompilation — no Xbox 360 emulation or Xenia required. | Windows | v0.1.1 | 2026-09-24 | 2026-09-24 | C++ | public | sonic-the-fighters-player124413 | ||||
| recomp | SparkosTheWolf/FightersRecomp | no | v0.1.1 | 2026-09-24 | missing | sonic-the-fighters-sparkosthewolf |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project