NDS
Sonic Chronicles: The Dark Brotherhood
1 project on the board for the NDS version: 0 recomp, 1 decomp.
- About the game
- Wikidata
| Kind | Project | Claimed | Claimed through | Maintainer | Works from (serial) | Game file hash | Toolchain | Status | Runs on | Version | Last commit | Repository | Approach (owner's) | Notes (owner's) | Wants help with | Tags | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| decomp | Sonic Chronicles: The Dark Brotherhood decompilation | claimed | its .recomp.json file | annynyx | NTR-YWSE-USA (USA) | SHA-1 f4ff8291b38bf9a33ab280fb9f7625cf4d549473 | Dsd | In progress | NDS | v0.2.0 | 2026-10-16 | public | Matching decompilation of the ARM9 (BioWare Aurora engine) with mwccarm 2.0 sp2, rebuilt byte-identical | NitroSystem, most of NitroSDK and the MSL are compiled out of their own source; game code is in Phase 3, the Aurora engine core (CExoString, allocator, file system, GDA and 2DA tables done; TLK and CRules in progress). Every file counts only when the rebuild is byte-identical. AI-assisted: most matching work is done by a Claude Code agent and checked by the rebuild. Progress: decomp/tools/progress_report.py. | Matching C++ for the Aurora engine classes Aurora GFF4 and map script formats | matching, nitrosdk, bioware, aurora, ai-assisted | Build guide Decompilation plan Technologies | sonic-chronicles-the-dark-brotherhood-annynyx |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project