recomp.board

PS1

Silent Hill

4 projects on the board for the PS1 version: 1 recomp, 2 source ports, 1 decomp.

First released
1999
Also released on
PC (Windows) (per Wikidata; no project on the board works from these versions)
About the game
Wikidata · Wikipedia
Projects for Silent Hill (PS1)
KindProjectClaimedClaimed throughMaintainerTitle on the boardDescription (the repository's)Works from (serial)ToolchainStatusProgressRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryID
source portSezzary/SilentEnginenoWIP multi-platform port of Silent Hill 1 with a future-proof foundation.2026-11-152025-04-12GPL-3.0C++publicsilent-hill-sezzary
decompshdecompilations/silent-hill-decompnoAn in-progress decompilation of Silent Hill on the PlayStation 1.SLUS-00707 (USA)100%2026-11-152021-11-22OtherCpublicsilent-hill-shdecompilations
source portSlickAmogus/silent-hill-decompnoMultiplatform and Feature-rich Port based on PSX decompilation of Silent Hill 1 made with Claude and Psycross. Still in beta and is in active development.SLUS-00707 (USA)xbox360-alpha-12026-10-292026-11-142026-03-06GPL-3.0Cpublicsilent-hill-1-made-slickamogus
recompotavix010/silent-hill-pcclaimedits .recomp.json fileSilentHillSilent Hill (PS1, PAL SLES-01514): native PC port by static recompilation (PSXRecomp), with modern controls. Bring your own disc.SLES-01514 (Europe)PsxrecompExploringv0.2.12026-10-262026-11-082026-10-25OtherCpublicsilent-hill-otavix010

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Progress is the share of code that matches in the report a decomp's own build publishes. Game facts are from Wikidata (CC0). The whole table · Add or correct a project