Xbox 360
Saints Row
2 projects on the board for the Xbox 360 version: 2 recomp, 0 decomp.
- First released
- 2006
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Wants help with | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Saints Reborn | claimed | its .recomp.json file | whompay | (World) | Rexglue sdk | Playable | Windows | online-pack | 2026-10-01 | 2026-10-01 | 2026-09-23 | Other | C++ | public | Static recompilation of the PowerPC code to x86-64, Direct3D 12 renderer | Story, free roam, missions and sound work, with keyboard and mouse support, 60 FPS and higher resolutions, co-op and a mod loader. Built from your own disc; the repository contains no game code or data. | Testing on older and low-end PCs | GitHub Download | saints-row-whompay | |
| recomp | sp00nznet/saintsrow | no | Saints Row (Xbox 360, 2006) - Static Recompilation | 2026-05-31 | 2026-03-21 | C++ | public | saints-row-sp00nznet |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project