recomp.board

Mac

Rocksmith 2014 Edition - Remastered

1 project on the board for the Mac version: 1 recomp, 0 decomp.

About the game
Wikidata
Projects for Rocksmith 2014 Edition - Remastered (Mac)
KindProjectClaimedClaimed throughMaintainerWorks from (serial)Game file hashToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)Wants help withTagsLinksID
recompRS Re-ARMedclaimedits .recomp.json filebbelgg(Worldwide)SHA-1 b21643f3e61f450c1cc90f9cb0306535f97a72ceCustom (python, Capstone)ReleasedmacOSv1.9.12026-11-072026-11-072026-10-26MITCpublicThe x86_64 macOS binary is statically recompiled to C at build time and compiled for arm64; small native libraries replace Steam, Bink, Cg and the Intel-only parts.Native arm64 build for Apple Silicon Macs, no Rosetta at run time. Builds from your own Steam copy with an installer; ships no game code. Offline by design (a network guard refuses every non-local connection). Renders through its own GL-on-Metal layer by default, with Apple's OpenGL as the choice and the fallback. Gameplay CPU is about that of the original under Rosetta at 60 fps; the frame rate follows the display (75/120 Hz). Songs, DLC, custom songs, Session Mode and lessons work.Testing on other Apple Silicon Macs, especially 120 Hz ProMotion displays
Audio interfaces and inputs other than the Real Tone cable
Bug reports from long play sessions, DLC and custom songs
arm64, apple-silicon, music, guitar, offlineReleases
Building
Issues
rocksmith-2014-edition-remastered-bbelgg

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project