3DO
Road Rash
1 project on the board for the 3DO version: 0 recomp, 1 decomp.
- First released
- 1994
- Also released on
- Genesis, PS1, GB, Saturn (per Wikidata; no project on the board works from these versions)
| Kind | Project | Claimed | Maintainer | Description (the repository's) | Game file hash | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| decomp | trapexit/3do-decomp-road-rash | no | Decomp + Reconstruction of Road Rash (USA) for the 3DO | MD5 ebb3dee3ebcaef3fbe4fb1401347f1edMD5 9eb8826af01d4f8d3b735c8bf1fd01ea | 1.0 | 2026-09-16 | 2026-10-11 | 2026-07-06 | GPL-2.0 | C | public | road-rash-trapexit |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project
If this project is yours
A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.