GBC
Resident Evil Gaiden
2 projects on the board for the GBC version: 1 recomp, 1 decomp.
- First released
- 2001
| Kind | Project | Claimed | Maintainer | Description (the repository's) | Game file hash | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | sergiomanzur/regaiden-recomp | no | Native static C/C++ recompilation of Resident Evil Gaiden (GBC) for PC with True Widescreen, 2D Dynamic Lighting, Retro Horror Shaders, and HD Texture Pack support | SHA-256 9a97678cbd8da02c8763e977674e17f460c06ea8b73bad35c52fe6817f506d44 | Windows / Android | v0.4.1 | 2026-09-16 | 2026-09-16 | 2026-08-25 | MIT | C | public | resident-evil-gaiden-sergiomanzur | |||
| decomp | wowjinxy/RE-Gaiden | no | Disassembly of Resident Evil Gaiden for GBC | MD5 69650e31bb3d9ae85f86e48ae8ef38db | 2026-06-12 | 2023-07-24 | Assembly | public | resident-evil-gaiden-wowjinxy |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project