PS1
Rampage 2: Universal Tour
1 project on the board for the PS1 version: 0 recomp, 1 decomp.
- First released
- 1999
- Also released on
- N64 (per Wikidata; no project on the board works from these versions)
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Wants help with | Tags | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| decomp | Rampage 2: Universal Tour decompilation | claimed | its .recomp.json file | ReGame-Labs | Rampage 2: Universal Tour (PS1, USA) matching decompilation | SLUS-00742 (USA) | Splat | In progress | PS1 | 2026-10-23 | 2026-10-22 | MIT | C | public | Matching decompilation with the original-era GCC, splat and maspsx, byte-identical to the original executable | The executable rebuilds byte for byte from split assembly; the decompilation into matching C is starting. The Psy-Q libraries are Sony's code, not the game's, and are left out of the progress. | Matching functions Naming functions, data and struct fields Documenting the game's file formats | matching, gcc, maspsx, psyq | decmp.dev | rampage-2-universal-tour-regame-labs |
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