recomp.board

NDS

Pokémon SoulSilver

2 projects on the board for the NDS version: 2 recomp, 0 decomp.

First released
2009
About the game
Wikidata · Wikipedia
Projects for Pokémon SoulSilver (NDS)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Works from (serial)Game file hashToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)Wants help withTagsID
recompssrecompclaimedits .recomp.json fileClickingMasterA recomp of Pokemon Soul Silver for single screen devicesIPGE (USA)SHA-1 f8dc38ea20c17541a43b58c5e6d18c1732c7e582SsrecompIn progressLinux / Windowsv0.2.32026-10-152026-10-152026-10-14GPL-3.0C++publicStatic recompilation of the ARM9 code to C++, melonDS core as hardware runtime, SDL2 frontendPlays on one screen: the two DS screens are merged into one 16:9 layout per situation (overworld, battles, menus), with a widescreen 3D renderer and 60 fps frame interpolation. A setup program recompiles and builds the game on the player's machine using their own copy; no game code is distributed.Testing on Windows
Testing on ARM Linux hardware
Android port
Playtesting later-game screens
single-screen, widescreen, 60fps, controllerpokemon-soulsilver-clickingmaster
recompAzuloma/Soulsilver.RecompnoAn experimental recompilation project for SoulSilver using ndsrecompSHA-256 6b5172ad4dd6519aec67b919181fa7a38a2234131e5b2afa232dfe444819783e2026-10-032026-10-03OtherC++archivedsoulsilver-azuloma

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project