recomp.board

PC (Windows)

Nocturne

4 projects on the board for the PC (Windows) version: 2 recomp, 1 source port, 1 decomp.

First released
1999
About the game
Wikidata · Wikipedia
Projects for Nocturne (PC (Windows))
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Game file hashToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)TagsLinksID
decompNocturneDecompclaimedits .recomp.json fileNearlyTRexNocturne Engine Decompilation - Covering Nocturne and its sibling Blair Witch gamesSHA-1 f6011d8f985744627f98549064b55f76a7c38329SHA-1 c07307239723bd6db62acecde9d92f0597190d89GhidraPlayableWindows / Linuxv0.1.122026-11-152026-11-152025-10-30OtherAssemblypublicNon-matching Ghidra decompilation run on SDL shims and a GL renderer, plus a clean C++23 engine recreation ported from itDecompiled from nocedit.exe (the editor build), with signatures carried to nocturne.exe. The decompilation is alpha: mostly playable on Linux and Windows as a 64-bit build, with windowed modes, controller support, HUD scaling and netplay. Deviations from the original sit behind flags that restore it. The recreation is a clean, fully tested rewrite of the engine and the main goal: advanced graphics options and ports will land there. No game data included.watcom, 64-bit, netplay, opengl, sdlDiscussions
Documentation
Research notes
nocturne-nearlytrex
source portNocturneDecompclaimedits .recomp.json fileNearlyTRexNocturne Engine Decompilation - Covering Nocturne and its sibling Blair Witch gamesSHA-1 f6011d8f985744627f98549064b55f76a7c38329SHA-1 c07307239723bd6db62acecde9d92f0597190d89GhidraPlayableWindows / Linuxv0.1.122026-11-152026-11-152025-10-30OtherAssemblypublicNon-matching Ghidra decompilation run on SDL shims and a GL renderer, plus a clean C++23 engine recreation ported from itDecompiled from nocedit.exe (the editor build), with signatures carried to nocturne.exe. The decompilation is alpha: mostly playable on Linux and Windows as a 64-bit build, with windowed modes, controller support, HUD scaling and netplay. Deviations from the original sit behind flags that restore it. The recreation is a clean, fully tested rewrite of the engine and the main goal: advanced graphics options and ports will land there. No game data included.watcom, 64-bit, netplay, opengl, sdlDiscussions
Documentation
Research notes
nocturne-port-nearlytrex
recompKnightStarBuilds/NocturneRecompnoRecomp of Nocturne, a 1999 action-adventure survival horror video game.2026-11-132026-10-01C++publicnocturne-knightstarbuilds
recompsp00nznet/nocturnenoStatic recompilation of Nocturne (1999, Terminal Reality) to native Windows. Watcom C/C++32 binary lifted to C; the engine's 37-call APIDLL* renderer seam retargeted to modern hardware. Bring your own copy; no game files included.2026-10-142026-09-10OtherCpublicnocturne-sp00nznet

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project