recomp.board

PS1

NASCAR Rumble

2 projects on the board for the PS1 version: 1 recomp, 1 decomp.

Projects for NASCAR Rumble (PS1)
KindProjectClaimedClaimed throughMaintainerWorks from (serial)ToolchainStatusRuns onVersionLast commitRepositoryApproach (owner's)Notes (owner's)Wants help withTagsLinksID
decompNASCAR Rumble ModSDKclaimedits .recomp.json fileandreigor17SLUS-01068 (USA)Splat, Ghidra, RecomponePlayablemacOS2026-10-16publicByte-exact split/build of the main executable with per-function matching (PsyQ), plus a native recompiled port that reaches the menu and races.Decomp: PsyQ toolchain identified, full Splat split, function-by-function matching loop. Recomp: native macOS port plays the intro, menu and enters a race; AI, a full race, HUD, audio and returning to the menu still need validation.Matching decompilation
Testing on Linux and Windows
psx, psyq, ea, racingDevlognascar-rumble-andreigor17
recompNASCAR Rumble ModSDKclaimedits .recomp.json fileandreigor17SLUS-01068 (USA)Splat, Ghidra, RecomponePlayablemacOS2026-10-16publicByte-exact split/build of the main executable with per-function matching (PsyQ), plus a native recompiled port that reaches the menu and races.Decomp: PsyQ toolchain identified, full Splat split, function-by-function matching loop. Recomp: native macOS port plays the intro, menu and enters a race; AI, a full race, HUD, audio and returning to the menu still need validation.Matching decompilation
Testing on Linux and Windows
psx, psyq, ea, racingDevlognascar-rumble-recomp-andreigor17

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. The whole table · Add or correct a project