recomp.board

Xbox 360

Naruto: The Broken Bond

3 projects on the board for the Xbox 360 version: 3 recomp, 0 decomp.

First released
2008
About the game
Wikidata · Wikipedia
Projects for Naruto: The Broken Bond (Xbox 360)
KindProjectClaimedMaintainerDescription (the repository's)ToolchainStatusRuns onVersionLast commitStartedLicenceLanguageRepositoryID
recompHoyuse/NarutoTheBrokenBond-PCnoRecompilación estática del ejecutable default.xex de Naruto: The Broken Bond (Xbox 360) a C++ nativo usando XenonRecomp en Linux.Xenonrecomp2026-09-152026-09-15C++publicnaruto-the-broken-bond-hoyuse
recompDIMASIK1502/broken-bond-recompnoXbox 360 to PC port of Naruto: The Broken Bond using ReXGlue (static recompilation)RexgluePC2026-09-052026-09-05C++publicnaruto-dimasik1502
recompTrinityForever15/NarutoBBRecompnoResearch preview for statically recompiling Naruto: The Broken Bond through ReXGlue; not a validated playable port.Rexglue2026-07-232026-07-23BSD-3-ClauseC++publicnaruto-the-broken-bond-trinityforever15

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project