recomp.board

Genesis

Ms. Pac-Man

1 project on the board for the Genesis version: 1 recomp, 0 decomp.

First released
1982
Also released on
ZX Spectrum, NES, Commodore 64, SNES, GB, GBC, Arcade, PC (Windows) (per Wikidata; no project on the board works from these versions)
About the game
Wikidata · Wikipedia
Projects for Ms. Pac-Man (Genesis)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Works from (serial)Game file hashToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)LinksID
recompMs. Pac-Man Recompclaimedits .recomp.json filevibecodekunTengen Ms. Pac-Man (Genesis) static recompilation for PC, with a full-maze view. Bring your own ROM.(USA, Europe)SHA-1 29fff97e19a00904846ad99baf6b9037b28df15fSegagenesisrecompPlayableWindows / Linuxv0.2.02026-10-092026-10-132026-09-18OtherShellpublicStatic recompilation of the 68000 code to native C, with an OpenGL frontend and RetroArch shader presets through librashaderTengen's 1991 Genesis release. A vertical full-maze view shows every maze whole with no forced scrolling; rewind, save states, preemptive frames and fast forward. Windows x64, x86 and ARM64; Linux x86_64 and aarch64 as a tarball or AppImage. Needs your own copy of the USA/Europe cartridge, checked by its SHA-1; the repository contains no game code or data.Downloadms-pac-man-vibecodekun

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project