recomp.board

N64

Mortal Kombat Trilogy

1 project on the board for the N64 version: 1 recomp, 0 decomp.

Projects for Mortal Kombat Trilogy (N64)
KindProjectClaimedClaimed throughMaintainerWorks from (serial)Game file hashToolchainStatusRuns onVersionLast commitRepositoryApproach (owner's)Notes (owner's)Wants help withTagsID
recompMortal Kombat Trilogy Recompiledclaimedits .recomp.json file(USA)SHA-1 11f2488b21f9f7185c25905dd02c2955c35ad5c1N64recompPlayableWindows / Linuxv1.0.02026-10-28publicStatic recompilation (N64Recomp + RSPRecomp for the n_audio microcode) on N64ModernRuntime, RT64 renderer; Midway's process system runs on host fibersFull game playable at 60 fps with sound on Windows (one-click Setup.bat) and Linux. In-game settings menu with Infinite Health, Unlock Hidden Characters and One-Button Fatalities. No ROM or ROM-derived code in the repo: setup generates it from your own USA Rev 2 ROM.Naming functions in symbol_addrs.txt
Testing on more Windows hardware and gamepads
Other ROM revisions and regions
n64recomp, rt64, splat, fightingmortal-kombat-trilogy-cultofblue

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. The whole table · Add or correct a project