Wii U
Monster Hunter 3 Ultimate
1 project on the board for the Wii U version: 1 recomp, 0 decomp.
- First released
- 2011
- About the game
- Wikidata
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Wants help with | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | mh3u-port | claimed | its .recomp.json file | glinesbdev | Static recompilation of Monster Hunter 3 Ultimate (Wii U, USA) to native Windows and Linux. Bring your own legally dumped copy; no game files included. | (USA) | Playable | Windows / Linux | 2026-10-14 | 2026-10-06 | AGPL-3.0 | Rust | public | Static recompilation of the Wii U executable to native C, with a Rust runtime (wgpu graphics, cpal audio) | Playable native PC recomp. Opt-in wishlist overlay and in-game Mods menu. Some graphics glitches remain. No online play. | Graphics glitches Dump integrity check CI | monster-hunter-3-ultimate-glinesbdev |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project