J2ME
Miki's World + Miki's World 2
1 project on the board for the J2ME version: 0 recomp, 1 source port, 0 decomp.
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Language | Repository | Approach (owner's) | Notes (owner's) | Tags | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| source port | Miki's World Collection | claimed | its .recomp.json file | Decomp and PC port of J2ME games "Miki's World 1" and "Miki's World 2" | Cfr, C#, .net 8, Raylib | Released | Windows | v1.2.0 | 2026-10-10 | 2026-10-13 | 2026-10-09 | C# | public | Hand-written C# port of both Nokia J2ME games, checked tick by tick against traces of the original bytecode. | Both games are playable end to end: platformer logic, rendering, menus, hall of fame, bonus minigame and sound. Validated with 37 golden state traces (17 + 20) and 19 rendered frame sets, all identical to the original. Adds gamepad and key remapping, mouse menus, shader filters (xBRZ, ScaleFX, CRT, LCD), LCD ghosting and a debug menu with hitbox wireframes. Mod support is planned. | j2me, nokia, csharp, raylib, platformer | Releases | miki-s-world-miki-s-world-2-yanm1103 |
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