Xbox 360
Marvel: Ultimate Alliance 2
1 project on the board for the Xbox 360 version: 1 recomp, 0 decomp.
- First released
- 2009
- Also released on
- NDS, Wii, PS2, PSP, PC (Windows) (per Wikidata; no project on the board works from these versions)
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Language | Repository | Approach (owner's) | Notes (owner's) | Tags | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Marvel Ultimate Alliance - PC Port | claimed | its .recomp.json file | saulob | Marvel Ultimate Alliance 1, Gold Edition and 2 native PC ports via static recompilation, in one bundle with high frame rates, 4K rendering, ultrawide, HD Text, TRG launcher, and experimental Linux/Steam Deck support | Rexglue | Released | Windows / Linux / Steam Deck | v0.1.0 | 2026-10-26 | 2026-10-26 | 2026-10-20 | C++ | public | Static recompilation of the Xbox 360 version to native PC code using ReXGlue | Included in the same three-game PC bundle, with high-refresh support, up to 4x render resolution, ultrawide support and experimental Linux/Steam Deck builds. | launcher, ultrawide, bundle | Reddit announcement | marvel-ultimate-alliance-2-saulob |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project