N64
Mario Kart 64
7 projects on the board for the N64 version: 2 recomp, 4 source ports, 1 decomp.
- First released
- 1996
| Kind | Project | Claimed | Maintainer | Description (the repository's) | Game file hash | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| source port | EstebanPdN/mario-kart-64-3ds | no | Native Nintendo 3DS port work based on the Mario Kart 64 decompilation. | Windows / Linux / macOS | v2.1-E2 | 2026-10-31 | 2026-11-10 | 2026-08-04 | C++ | public | mario-kart-64-estebanpdn | |||||
| recomp | NickolasLeal001/mk64-recompiled | no | Native Windows port of Mario Kart 64 (USA) by static recompilation of your own ROM | Windows | 2026-10-29 | 2026-10-29 | C | public | mario-kart-64-nickolasleal001 | |||||||
| source port | HarbourMasters/SpaghettiKart | no | I have spaghetti, now i just need a kart | SHA-1 579c48e211ae952530ffc8738709f078d5dd215e | Windows / Linux / macOS | 1.0.0 | 2026-02-25 | 2026-10-22 | 2024-04-07 | C | public | mario-kart-64-harbourmasters | ||||
| source port | sirdankz/MKart360 | no | 360 Port of Mario Kart 64 | 2026-09-28 | 2026-09-12 | Other | C | public | mario-kart-64-sirdankz | |||||||
| source port | jnmartin84/mk64-dc | no | Sega Dreamcast port of Mario Kart 64 decompilation | MD5 3a67d9986f54eb282924fca4cd5f6dff | Dreamcast | 2026-08-24 | 2025-08-06 | C | public | mario-kart-64-jnmartin84 | ||||||
| decomp | n64decomp/mk64 | no | A speedy Mario Kart 64 decompilation, brought to you by the cousin of a tame racing driver. | SHA-1 579c48e211ae952530ffc8738709f078d5dd215eSHA-1 a729039453210b84f17019dda3f248d5888f7690SHA-1 f6b5f519dd57ea59e9f013cc64816e9d273b2329 | 2026-08-12 | 2020-10-15 | C | public | mario-kart-64-n64decomp | |||||||
| recomp | sonicdcer/MarioKart64Recomp | no | Mario Kart 64 for PC (Windows/Linux/MacOS) | N64recomp | Windows / Linux / macOS | v0.9.2 | 2026-02-13 | 2026-08-11 | 2025-01-17 | GPL-3.0 | C++ | public | mario-kart-64-sonicdcer |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project
If one of these projects is yours
A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.