recomp.board

PC (DOS)

Little Big Adventure

4 projects on the board for the PC (DOS) version: 0 recomp, 4 source ports, 0 decomp.

First released
1996
Also released on
PS1, PC (Windows) (per Wikidata; no project on the board works from these versions)
About the game
Wikidata · Wikipedia
Projects for Little Big Adventure (PC (DOS))
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)ToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryID
source portvs-sr-dev/ds-lbaclaimedits .recomp.json fileLittle Big Adventure (1994) ported to the Nintendo DS, from the GPL engine source release. 50 fps on a stock 4 MB DS, with voices, streamed music and a touch-screen panel. Bring your own game data.PlayableNDSv0.92026-10-022026-08-11GPL-2.0Cpubliclittle-big-adventure-vs-sr-dev
source portvs-sr-dev/psx-lbaclaimedits .recomp.json fileLittle Big Adventure (1994 DOS engine) ported to the PlayStation, at its native 640x480. Bring your own assets.In progressPS12026-10-022026-08-24GPL-2.0Cpubliclittle-big-adventure-vs-sr-dev-2
source portvs-sr-dev/jag-lbaclaimedits .recomp.json fileLittle Big Adventure (1994) ported to the Atari Jaguar, from the GPL engine source release: 640x480 interlaced, 3D bodies on the GPU, all 120 scenes in a 6 MB cartridge. Work in progress. Bring your own assets.In progressAtari Jaguar2026-10-022026-09-23GPL-2.0Cpubliclittle-big-adventure-vs-sr-dev-3
source portvs-sr-dev/hs-lbaclaimedits .recomp.json fileLittle Big Adventure (1994) ported to the Mattel HyperScan: S+core 7 at 108 MHz, 16 MB, a servo-driven CD, and 96 bytes of save on an RFID trading card. Bring your own assets.In progressHyperScanm222026-09-202026-10-022026-09-20GPL-2.0Cpubliclittle-big-adventure-vs-sr-dev-4

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project