PC (Windows)
Lego Island
2 projects on the board for the PC (Windows) version: 0 recomp, 1 source port, 1 decomp.
- First released
- 1997
| Kind | Project | Claimed | Maintainer | Description (the repository's) | Game file hash | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| decomp | isledecomp/isle | no | A decompilation of LEGO Island (1997) | MD5 f6da12249e03eed1c74810cd23beb9f5MD5 4e2f6d969ea2ef8655ba3fc221a0c8feMD5 92d958a64a273662c591c88b09100f4a | Windows | continuous | 2026-11-13 | 2026-11-13 | 2023-04-28 | LGPL-3.0 | C++ | public | lego-island-isledecomp | |||
| source port | isledecomp/isle-portable | no | A portable version of LEGO Island (1997) | Windows / Linux / macOS / Android / iOS / Switch / PS Vita | continuous | 2026-11-08 | 2026-11-13 | 2024-05-16 | LGPL-3.0 | C++ | public | lego-island-isledecomp-2 |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project
If one of these projects is yours
A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.