SNES
Kirby's Dream Land 3
1 project on the board for the SNES version: 1 recomp, 0 decomp.
- First released
- 1997
| Kind | Project | Claimed | Maintainer | Description (the repository's) | Game file hash | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | marciliofilho/KirbysDreamLand3Recomp | no | Native static recompilation of Kirby's Dream Land 3 (USA) for PC, built on snesrecomp and recomp-ui. | SHA-1 12aff7538f43641a1e2bf424593df5b49fe150f6MD5 201e7658f6194458a3869dde36bf8ec2SHA-256 b50bf9d95485e8aeb7a6730e9f9f9c9c4ec23a85b336a4fb2e3b63034531e36f | Snesrecomp | Windows | v0.1.2 | 2026-11-08 | 2026-11-08 | 2026-11-08 | Other | C | public | kirby-s-dream-land-3-marciliofilho |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project
If this project is yours
A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.