recomp.board

N64

Ken Griffey Jr.'s Slugfest

1 project on the board for the N64 version: 1 recomp, 0 decomp.

First released
1999
About the game
Wikidata · Wikipedia
Projects for Ken Griffey Jr.'s Slugfest (N64)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Works from (serial)Game file hashToolchainStatusRuns onVersionLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)Wants help withTagsLinksID
recompKen Griffey Jr.'s Slugfest: Recompiledclaimedits .recomp.json fileCalenNative PC port of Ken Griffey Jr.'s Slugfest (N64) via static recompilationNUS-NKJE-USA (USA)SHA-1 ec33cd4d44bba163f89e435c2aefbf7313d8ceceN64recomp, SplatPlayableLinux2026-10-152026-10-14GPL-3.0C++publicStatic recompilation with N64Recomp and N64ModernRuntime, rendered with RT64; the game's compressed code modules are decompressed and recompiled as overlays.Boots through the intro, menus, attract mode and Exhibition games with audio, controller and FlashRAM saves. The game is held at its original 30 fps because it steps its logic once per frame. Includes an RT64 fix for flickering player shadows (primitive depth).Play-testing Home Run Derby, season mode, Controller Pak and rumble
Windows support for the uncached memory mirror
Widescreen on the 2D title and art screens
baseball, sportsSourceken-griffey-jr-s-slugfest-calencyr

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project