recomp.board

N64

GoldenEye 007

1 project on the board for the N64 version: 0 recomp, 1 source port, 0 decomp.

Also known as
Jamiołki-Kowale
About the game
Wikidata · Wikipedia
Projects for GoldenEye 007 (N64)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)ToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)LinksID
source portGoldeniris007-pspclaimedits .recomp.json filefjveralvPort de Goldeneye 007 de N64 a PSP nativoIn progressPSP1.22026-10-162026-10-182026-10-14Apache-2.0HTMLpublicPSP native source port based on the GoldenEye 007 PC port and Ocarina of Time PSP architectureProject currently in active optimization phase. Current performance ranges from 11 to 30 FPS depending on scene complexity.Website
GitHub
goldeneye-007-fjveralv

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project