recomp.board

PS2

Jackass: The Game

1 project on the board for the PS2 version: 1 recomp, 0 decomp.

First released
2007
Also released on
NDS, PSP (per Wikidata; no project on the board works from these versions)
About the game
Wikidata · Wikipedia
Projects for Jackass: The Game (PS2)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Works from (serial)ToolchainStatusRuns onVersionLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)Wants help withLinksID
recompJackass PS2 Recompiledclaimedits .recomp.json fileJuansolo457Jackass: The Game (PS2) statically recompiled to a native Linux/ARM64/Windows build with PS2Recomp. No game data.SLUS-21627 (USA)Ps2recompLinux / Linux (ARM64) / Windows2026-10-262026-10-26MITPythonpublicThe PS2 executable (SLUS-21627) statically recompiled to C++ with PS2Recomp on the Urban Reign PC port's runtime: the game's IRX modules interpreted, VU1 compiled ahead of time, PCSX2's GS as a librarRecon done: single stripped Metrowerks ELF, no overlays; Sidhe's Mab engine, Lua 5.0.2, ODE physics, FMOD audio, .pss movies. Repo shaped like Vnnc1/gow-native-pc (game profile, pinned runtime, numbered patches). Next: first runtime build, then the Ghidra function map. No game data included: bring your own PS2 copy.Metrowerks-compiled PS2 code: function boundaries for the recompiler
FMOD IOP module and FSB audio
Sidhe Mab engine / RenderWare 3.7 stream formats
Project statusjackass-the-game-juansolo457

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project