Xbox 360
Infinite Undiscovery
1 project on the board for the Xbox 360 version: 1 recomp, 0 decomp.
- First released
- 2008
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Wants help with | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Infinite Undiscovery Recomp | claimed | its .recomp.json file | doc-haz | Infinite Undiscovery Recomp — native PC recompilation project. | title 535107DB | Rexglue, Xenonrecomp | Released | Windows | v1.0.0-rc1 | 2026-10-07 | 2026-10-07 | 2026-10-01 | BSD-3-Clause | C++ | public | Native Windows x64 recompilation with integrated portable asset setup for supported PAL and NTSC-U game media. | Public v1.0.0 release. PAL and NTSC-U asset setup, Disc 1 and Disc 2 import, portable runtime paths, saves, and optional DLC installation are implemented. A complete playthrough has not yet been performed, and the real in-game Disc 1 to Disc 2 transition remains untested. | Full-game testing PAL and NTSC-U testing Later-game progression Disc 1 to Disc 2 transition testing | Repository Latest release | infinite-undiscovery-doc-haz |
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