Xbox 360
Hard Corps: Uprising
1 project on the board for the Xbox 360 version: 1 recomp, 0 decomp.
- First released
- 2011
- Also released on
- PS3 (per Wikidata; no project on the board works from these versions)
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Game file hash | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Tags | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Hard Corps: Uprising PC Port | claimed | its .recomp.json file | saulob | Hard Corps: Uprising native PC port via static recompilation, the Xbox 360 XBLA Contra spin-off, with TRG launcher | title 58410A18 | SHA-256 530ede8ed5271051a2ab19c077a97fb167e4f30b094c292e8f59d37d0d2069dc | Rexglue | Released | Windows / Linux / Steam Deck | v0.5.0 | 2026-10-15 | 2026-10-15 | 2026-10-10 | GPL-2.0 | C++ | public | Static recompilation of the Xbox 360 XBLA version to native PC code using ReXGlue | Public native PC release with Windows and experimental Linux/Steam Deck builds, TRG launcher, rendering up to 4x resolution, local two-player support and optional DLC character support | XBLA, launcher, DLC | Reddit announcement | hard-corps-uprising-saulob |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project