PS4
Gravity Rush Remastered
2 projects on the board for the PS4 version: 2 recomp, 0 decomp.
- First released
- 2015
- About the game
- Wikidata
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Tags | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | GRMacRecomp | claimed | its .recomp.json file | btolfa | Gravity Rush Remastered recompiled to native macOS Apple Silicon (fork of PS4Recomp) | CUSA01113 (EU) | Ps4recomp | In progress | macOS | nightly-20261108 | 2026-11-15 | 2026-11-14 | GPL-2.0 | C | public | Ahead-of-time recompilation of the x86-64 PS4 executable to ARM64, GCN shaders translated to Metal; no JIT. | apple-silicon, metal | Upstream PS4Recomp | gravity-rush-remastered-btolfa | |
| recomp | LucaPazienza/gravityrush_pc | no | Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics… | Windows | v0.1.15 | 2026-11-06 | 2026-11-06 | 2026-10-16 | GPL-2.0 | C++ | public | gravity-rush-remastered-lucapazienza |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project
If one of these projects is yours
A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.