Xbox 360
GoldenEye 007
1 project on the board for the Xbox 360 version: 1 recomp, 0 decomp.
- First released
- 2010
- Also released on
- Wii, PS3 (per Wikidata; no project on the board works from these versions)
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Notes (owner's) | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | GoldenEye 007 XBLA PC Recomp | claimed | its .recomp.json file | Native Windows PC recompilation of the unreleased GoldenEye 007 Xbox 360/XBLA remaster using ReXGlue. Requires your own copy. | 584108A9 | Rexglue | Released | Windows | v0.9.7a | 2026-11-06 | 2026-11-06 | 2026-10-08 | Other | C++ | public | Native Windows PC port of the unreleased GoldenEye 007 XBLA remaster. Supports 4K, widescreen, keyboard and mouse, and LAN multiplayer. Requires your own game package. | goldeneye-007-caiuscodes |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project