Arcade
Golden Axe: The Revenge of Death Adder
1 project on the board for the Arcade version: 1 recomp, 0 decomp.
| Kind | Project | Claimed | Maintainer | Description (the repository's) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | omegakatana92/golden-axe-the-revenge-of-death-adder-Recomp | no | Native Windows x64 and Steam Deck AppImage recompilation of Sega's 1992 arcade Golden Axe: The Revenge of Death Adder (System 32). V60 and Z80 programs are translated to C; System 32 video, 4-player input and sound run natively with no emulator. 3,000-frame MAME-verified picture. PolyForm Noncommer… | Windows / Linux | v0.1.0 | 2026-10-28 | 2026-10-28 | 2026-10-28 | Other | Python | public | golden-axe-the-revenge-of-death-adder-omegakatana92 |
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A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.