recomp.board

PS2

God of War

2 projects on the board for the PS2 version: 2 recomp, 0 decomp.

First released
2005
Also released on
PS Vita (per Wikidata; no project on the board works from these versions)
About the game
Wikidata · Wikipedia
Projects for God of War (PS2)
KindProjectClaimedClaimed throughMaintainerDescription (the repository's)Works from (serial)ToolchainStatusRuns onVersionLast commitStartedLicenceLanguageRepositoryApproach (owner's)Notes (owner's)Wants help withLinksID
recompGod of War — PS2 Static Recompilationclaimedits .recomp.json fileKIexsterNative PC port of God of War (PS2) via static recompilation with PS2RecompSCUS-97399 (USA)Ps2recompIn progressWindows2026-10-152026-10-05GPL-3.0C++publicStatic recompilation of MIPS R5900 code to C++20, with a PS2Recomp-based runtime and God of War-specific overrides.Boots to the main menu with keyboard/controller input and difficulty selection. With FMVs skipped, the initial level reaches the gameplay state, but its framebuffer remains black. Text rendering, FMVs, audio and memory cards are still incomplete. Not yet playable.VIF/VU/GIF synchronization and 3D rendering
MPEG FMV playback
SPU2 audio and SIO2 memory cards
Project statusgod-of-war-kiexster
recompWaffle565/God-Of-War-Native-PortnoA native PC port of God of War (PS2, NTSC-U SCUS-97399): the game's code is statically recompiled to C++, and the PS2 hardware it talked to is replaced by native code, not emulated.SCUS-97399 (USA)Ps2recompPC2026-10-132026-10-11Pythonpublicgod-of-war-waffle565

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project