Xbox 360
Geometry Wars: Retro Evolved 2
1 project on the board for the Xbox 360 version: 1 recomp, 0 decomp.
- First released
- 2008
| Kind | Project | Claimed | Claimed through | Maintainer | Description (the repository's) | Works from (serial) | Game file hash | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | Approach (owner's) | Notes (owner's) | Tags | Links | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Geometry Wars: Retro Evolved 2 PC Port | claimed | its .recomp.json file | saulob | Geometry Wars: Retro Evolved 2 native PC port via static recompilation, with TRG launcher, high frame rates, local achievements and offline leaderboards | title 584108FF | SHA-1 048b852e52a8c776c7ae752141591701b7ea5e69SHA-256 6d5d9980a1d17dc74b9ccf540cec16c2e144e7cee3a74938e78c237b8aceeb88 | Rexglue | Released | Windows / Linux / Steam Deck | v0.3.0 | 2026-10-15 | 2026-10-15 | 2026-10-11 | GPL-2.0 | C++ | public | Static recompilation of the Xbox 360 XBLA version to native PC code using ReXGlue | Public native Windows release with an experimental Linux/Steam Deck AppImage (limited real-hardware testing so far). TRG launcher, high frame rates, rendering up to 4x resolution, local profile and progression, offline scores, leaderboards and achievements, cheats with an in-game menu, and portable user data | XBLA, launcher, high-fps | Latest release Reddit announcement | geometry-wars-retro-evolved-2-saulob |
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