recomp.board

Xbox 360

Forza Motorsport 4

4 projects on the board for the Xbox 360 version: 4 recomp, 0 decomp.

First released
2011
About the game
Wikidata · Wikipedia
Projects for Forza Motorsport 4 (Xbox 360)
KindProjectClaimedMaintainerDescription (the repository's)Works from (serial)ToolchainStatusRuns onVersionReleasedLast commitStartedLicenceLanguageRepositoryID
recompretronative/fm4-recompnoForza Motorsport 4 statically recompiled for Apple silicon Macs. Playable alpha with controller support, career saves, and optional Disc 2 content. Requires your own Xbox 360 game disc image.2026-11-132026-11-13GPL-3.0C++publicforza-motorsport-4-retronative
recompi2kiselev/fm4-static-recompnoForza Motorsport 4 recompilation based on ShiftGluetitle 4D530910ShiftglueWindows / macOSv0.3.22026-11-102026-11-102026-10-17BSD-3-ClauseC#publicforza-motorsport-4-i2kiselev
recompAlexbeav/fm4-recompnoExperimental static recompilation of Forza Motorsport 4 using ReXGlue. No game files included.title 4D530910RexglueWindowsv0.1.0-alpha.22026-10-152026-10-152026-09-01GPL-3.0PowerShellpublicforza-motorsport-4-alexbeav
recompGabrielCRadu/fm4-recompnoFM4-Recomp is a native 64-bit Windows static recompilation project for Forza Motorsport 4 (Xbox 360), powered by the ReXGlue runtime and built on the foundation of Pinyon Shift.title 4D530910Rexglue2026-08-292026-08-29BSD-3-ClauseC++publicforza-motorsport-4-gabrielcradu

Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project