Xbox 360
Forza Horizon
6 projects on the board for the Xbox 360 version: 6 recomp, 0 decomp.
- First released
- 2012
- Also known as
- Forza Horizon 1
| Kind | Project | Claimed | Claimed through | Maintainer | Title on the board | Description (the repository's) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Dyotson/RecompiledForzaHorizon | claimed | the form | Dyotson | Forza Horizon 1 | Forza Horizon (Xbox 360) natively on PC, rebuilt around the modern Horizon experience: shared online free roam, leaderboards and rivals, 120/144 fps, and a self-hostable online server. | Rexglue | Playable | Windows / Linux / Steam Deck | v0.1.5 | 2026-10-15 | 2026-10-15 | 2026-10-10 | MIT | Python | public | forza-horizon-1-dyotson |
| recomp | danny199012/Forza-Horizon-Recomp | no | Forza Horizon Recomp with Rexglue WIP | Rexglue | 2026-10-14 | 2026-10-11 | MIT | Python | public | forza-horizon-danny199012 | |||||||
| recomp | conventional-elanoides4623/pinyon-shift | no | Playable preview of native recompilation of Forza Horizon for Xbox 360, with launcher, tools, and build scripts included. | 2026-10-13 | 2026-08-29 | BSD-3-Clause | C++ | public | forza-horizon-conventional-elanoides4623 | ||||||||
| recomp | arcanite24/pinyon-shift | no | A playable preview of Forza Horizon static recompilation | Rexglue | Linux / macOS | v0.5.1 | 2026-10-12 | 2026-10-12 | 2026-08-25 | BSD-3-Clause | Python | public | forza-horizon-arcanite24 | ||||
| recomp | NerunSmarts/ForzaRecomp | no | Forza Horizon 1 | An in-progress static recompilation of Forza Horizon 1 using ReXGlue. | Rexglue | 2026-10-05 | 2026-02-25 | C++ | public | forza-horizon-1-nerunsmarts | |||||||
| recomp | Luiz3du/ForzaHorizonRecomp | no | PT: Recompilação estática experimental do Forza Horizon (Xbox 360) usando XenonRecomp — estágio inicial, sem runtime gráfico. EN: Experimental static recompilation of Forza Horizon (Xbox 360) using XenonRecomp — early stage, no graphics runtime yet | Xenonrecomp | v0.1.1-alpha | 2026-08-23 | 2026-08-23 | 2026-08-23 | MIT | C++ | public | forza-horizon-luiz3du |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project
If one of these projects is yours
A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.