Xbox 360
Forza Horizon
8 projects on the board for the Xbox 360 version: 7 recomp, 1 source port, 0 decomp.
- First released
- 2012
- Also known as
- Forza Horizon 1
| Kind | Project | Claimed | Claimed through | Maintainer | Title on the board | Description (the repository's) | Works from (serial) | Toolchain | Status | Runs on | Version | Released | Last commit | Started | Licence | Language | Repository | ID |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| recomp | Dyotson/RecompiledForzaHorizon | claimed | the form | Dyotson | Forza Horizon 1 | The 2012 Forza Horizon, native on Windows and Linux, and online again: Horizon World, leaderboards and Rivals on a public server you can also self-host. Bring your own copy. | Rexglue | Playable | Windows / Linux / Steam Deck | v0.3.7 | 2026-11-14 | 2026-11-15 | 2026-10-10 | GPL-3.0 | Python | public | forza-horizon-1-dyotson | |
| recomp | arcanite24/pinyon-shift | no | A playable preview of Forza Horizon static recompilation | title 4D5309C9 | Rexglue | Windows / Linux / macOS / Android | v0.8.2 | 2026-11-08 | 2026-11-08 | 2026-08-25 | BSD-3-Clause | Python | public | forza-horizon-arcanite24 | ||||
| recomp | danny199012/Forza-Horizon-Recomp | no | Forza Horizon Recomp with Rexglue WIP | Rexglue | 2026-10-14 | 2026-10-11 | MIT | Python | public | forza-horizon-danny199012 | ||||||||
| recomp | conventional-elanoides4623/pinyon-shift | no | Playable preview of native recompilation of Forza Horizon for Xbox 360, with launcher, tools, and build scripts included. | 2026-10-13 | 2026-08-29 | BSD-3-Clause | C++ | public | forza-horizon-conventional-elanoides4623 | |||||||||
| recomp | NerunSmarts/ForzaRecomp | no | Forza Horizon 1 | An in-progress static recompilation of Forza Horizon 1 using ReXGlue. | Rexglue | 2026-10-05 | 2026-02-25 | C++ | public | forza-horizon-1-nerunsmarts | ||||||||
| recomp | deivid22srk/pinyon-shift-android | no | Forza Horizon (Xbox 360) recompiled to run natively on Android - Android port of the Pinyon Shift recomp | title 4D5309C9 | Rexglue | Android | Log | 2026-10-03 | 2026-10-03 | 2026-10-02 | BSD-3-Clause | C++ | public | forza-horizon-deivid22srk | ||||
| source port | CuteTenshii/OpenHorizon | no | A native x64 reimplementation of Forza Horizon | 2026-10-01 | 2026-09-29 | C++ | public | forza-horizon-cutetenshii | ||||||||||
| recomp | Luiz3du/ForzaHorizonRecomp | no | PT: Recompilação estática experimental do Forza Horizon (Xbox 360) usando XenonRecomp — estágio inicial, sem runtime gráfico. EN: Experimental static recompilation of Forza Horizon (Xbox 360) using XenonRecomp — early stage, no graphics runtime yet | Xenonrecomp | v0.1.1-alpha | 2026-08-23 | 2026-08-23 | 2026-08-23 | MIT | C++ | public | forza-horizon-luiz3du |
Rows come from the projects' public repositories, read every day; status and notes are the owner's word once they claim the row. Game facts are from Wikidata (CC0). The whole table · Add or correct a project
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A .recomp.json to start from
Committed at the root of the repository, this file claims the row and writes it. The values below are what the board reads from the project today: correct what is wrong, choose the status, add what only you can say (notes, the help you want, who maintains it), and change the file when the status changes. Every field and the values it takes.
Save it as .recomp.json on the default branch. The board reads it every day; the
row then shows as claimed and says what the file says. Left without a status, the row shows none.